Posts Tagged ‘game’

The Grand Arena of Serndall – Overview

Monday, October 7th, 2013

The Grand Arena of Serndall is set in the world of Valgaard, where the nations are at peace and factions wage their own personal war.

The Brotherhood of the Ebon Circle runs the slave trade in Valgaard, while the Crimson Legion is sworn to abolish slavery in all forms. You must pick a side to compete in the Grand Arena, the most famous gladiatorial coliseum in Valgaard, which is located in Serndall. If you are not interested in the conflict over slavery, then you can join the Mercenaries faction.

Each faction has a headquarters in Serndall devoted to the training of their gladiators to gain fame and fortune for their cause and individual glory.

There are four races to choose from in Valgaard: Elves, Dwarves, Orks, and Humans. Each has its own set of advantages and disadvantages, all of which depend on the profession you choose to pursue. The five professional classes allowed to compete in the Grand Arena are Warriors, Thieves, Wizards, Monks, and Assassins.

With hundreds of weapons and armor to choose from, you will need lots of gold to equip yourself with what you need to win in the Grand Arena. Gain experience by sparring with your teammates in your faction headquarters so you can learn to use the more advanced equipment. This is also a quick way to earn the gold needed to make it through the day in Serndall. When you think you are ready, well equipped, and experienced enough, enter the Grand Arena to duel other hopefuls. You must fight your way through the contenders if you one day hope to be the Champion of the Grand Arena. There can be only one Champion in the Grand Arena, and they will not give up that title easily.

When you are not battling or training, take a load off your shoulders and explore Serndall. Visit the local tavern and buy a round for the house. Maybe you are a gambling gladiator? The tavern regulars would be happy to take your gold in a game of chance. If that isn’t your cup of tea, go place a bet on the next round of scheduled duels.

There are many places you will need to become familiar with in Serndall. Know where the equipment shops are and make friends with the healers. They will come in handy when you are bleeding out and at the edge of death. If you just aren’t making the cut in the Grand Arena, go visit one of the training academies and hone those skills of yours. Then the Grand Arena dogs will have to show you some respect. I also hear of great treasures hidden somewhere deep within Serndall.

Be careful who you upset, or the streets of Serndall can become a dangerous place. You can always hide out in the Inn, but nothing will protect you forever. Unfortunately you can’t please everyone and your actions have consequences. You will build up your notoriety with the Brotherhood and the Legion, so be careful who you upset. Whatever you do, try not to get on both of their bad sides.

Join us in the Grand Arena and make your run for Champion. Enjoy your time in Serndall and lead your faction to glory and influence within the city. This is a struggle between factions, and you cannot gain in Serndall without putting someone down to get there. You must beat down your fellow gladiators in order to be the Champion. There is no other way.

The Grand Arena of Serndall

Tuesday, December 11th, 2012

The Grand Arena of Serndall
Barbed Arrow is pleased to announce The Grand Arena of Serndall, a massively multiplayer web-based game for tablets, mobile phones, and traditional computers, scheduled for an mid-2014 release. The Grand Arena of Serndall combines strategy, tactics, and political intrigue focused on intense factional and player collaboration and conflict.

Set in the fantasy city of Serndall, an unbreachable fortress built on the single mountain pass that bridges the region’s nations, Serndall is the center of trade and commerce. Its strategic location and stalwart military has made Serndall the most important and powerful city on the continent.

The Grand Arena, at the heart of the city, provides the most popular form of entertainment in the city as well as incentive and glory for upcoming warriors and gladiators to make their home in Serndall, supplementing the city’s military at no cost. Combat in the Grand Arena is one on one, with the winner rising up the ranks to vie for the chance to unseat and dismiss the reigning Champion back to the ranks of hopefuls.

All three of the major political factions of Serndall are represented in the the Grand Arena. The Brotherhood of the Ebon Circle – the city’s largest trade guild, the Brotherhood is also the most respected, yet feared, as their business is… slavery. Opposing the Brotherhood is the Crimson Legion, hailing from the fledgling Free Nation, where slavery is illegal and most of its citizens come from former slavery. Balancing the conflict is the loose coaltion of mercenaries, willing to back the faction who can pay the most… unless the mercenaries can turn it to their advantage in another way.

Each of the factions is controlled by a powerful group of leaders drawn from faction members through the ambitions and power struggles within each faction. The political machinations of factional leadership changes the balance of control in the city… and in the Grand Arena.

Nothing is free in Serndall, and that includes advancement in the Grand Arena. In the climb to Champion, it must come on the backs of others. Each advancement is at the detriment of another hopeful. Not only combat skill is required to reach the glory of being champion, choosing your enemies and allies recklessly can make the challenge nigh impossible.

The Grand Arena of Serndall is set in a large fantasy world of hidden opportunity and peril. Hundreds of different types of combat training, weapons, armor, spells, and other knowledge and equipment allow near infinite subtleties in tactics and strategy on your path to Champion, controlling your faction, or making your mark on the city itself.

Wyvern Dagger